

Battle at journey's end gives a nice since of finality and works very well with Ophilia,but it would have been nice to have a few other Final Boss themes. And with all this awesome music, it all climaxes with three of my favorite songs ever. Probably my favorite would have to be the intro into Tressa's part, the harmonica(I think) is just too perfect. The boss battle themes, at first glance, seem to be almost all the same for each characters chapters, but then you take into account the intro to the fight that is completely unque to each character. Battle themes though excellent at first, tend to get stale as you are forced to Grind for JP. Almost every town has a distinct song and mirrors the life and the people that live there. Anyway, this ost fills you with life and sets the mind for many different parts of your adventure wonderfully. To this day, I consider it the second most underrated ost behind only Professor Layton Vs Ace Attorney. The words “p*ssed” and “bastard” appear in the game.This game and its OST was a light in a very dark time I was in when I received it and a pro controller for my birthday. Characters are sometimes depicted drinking liquor and/or hiccupping and drunk one scene depicts a character smoking a cigarette. The game contains some suggestive material: a female character designed with low-cut clothing and deep cleavage dialogue such as ".another brothel girl.ow about entertaining us instead? I'm sure you'll find us more satisfying than the lord himself” “After you downed three full glasses of wine, you and I got up to all sorts of naughty hijinks” “Why don't you come have some fun with us?.e were told we could have our way with you…”). Swords or bags are sometimes depicted with blood stains.

Cutscenes sometimes depict small defenseless characters killed by bladed weapons. Characters use spears, swords, and elemental attacks to deplete opponents' health bars battles are highlighted by impact sounds and cries of pain. Combat is turn-based, with players selecting attack moves from a menu then watch characters perform brief actions on screen. From a top-down perspective, players explore towns while interacting with figures and battling enemies (e.g., monsters, human villains). This is a role-playing game in which players follow the stories of eight characters in a fantasy world.
